AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on iOS in the US - Q3 2022
In Q3 2022, the top 5 entertainment mascot games on iOS in the US showed varied performance in weekly downloads, revenue, and active users. Detailed insights reveal the trends for each app.
In the third quarter of 2022, the top 5 entertainment mascot games on iOS in the United States displayed a range of performance trends in terms of weekly downloads, revenue, and active users. Let's dive into the specifics for each game.
Minion Rush: Running game saw fluctuating weekly revenue, peaking at around $13.5K in early July and gradually declining to about $6K by the end of September. Weekly downloads showed a downward trend, starting at 147.5K in late June and falling to 52.6K by the end of the quarter. Similarly, weekly active users decreased from 237.8K to 131.5K over the same period.
Sonic Dash: Fun Endless Runner experienced a decline in weekly revenue, starting at $12.3K in late June and dropping to approximately $5.9K by the end of September. Weekly downloads also decreased from 58.1K to 32.6K. The game’s weekly active users remained relatively stable, starting at 601K and ending at 506K.
World of Peppa Pig: Kids Games maintained a steady weekly revenue, consistently around $55K to $66K throughout the quarter. However, weekly downloads showed a noticeable decline from 31.4K in late June to 18.4K by the end of September. Weekly active users also decreased from 83.9K to 68.3K during this period.
Sonic Forces PvP Racing Battle had varied weekly revenue, starting at $36.4K in late June, dropping to about $13.4K in mid-September, and then rising again to $24.5K by the end of the quarter. Weekly downloads followed a similar pattern, starting at 58.1K, decreasing to 13.5K, and then ending at 13.5K. The weekly active users fluctuated, starting at 366.9K and ending at 234.2K.
Sonic Dash 2: Sonic Boom showed a consistent weekly revenue trend, ranging from $4.5K to $5.2K. Weekly downloads peaked at 44.4K in mid-July and then declined to 13.5K by the end of September. Weekly active users displayed a similar trend, starting at 168.9K and ending at 134.3K.
These insights are derived from Sensor Tower data, offering a comprehensive look at the performance of these top entertainment mascot games. For more detailed analysis and trends, visit Sensor Tower.